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24 August 2025
- 19:5919:59, 24 August 2025 diff hist +52 Dementation No edit summary current Tag: Visual edit
- 19:4919:49, 24 August 2025 diff hist +1,407 Dementation No edit summary Tag: Visual edit
- 15:5115:51, 24 August 2025 diff hist +76 Celerity No edit summary current Tag: Visual edit
- 15:4115:41, 24 August 2025 diff hist +289 Auspex No edit summary current Tag: Visual edit
- 15:2515:25, 24 August 2025 diff hist +1 Animalism No edit summary current Tag: Visual edit
- 15:2215:22, 24 August 2025 diff hist +205 Category:Disciplines No edit summary current Tag: Visual edit
21 August 2025
- 19:1219:12, 21 August 2025 diff hist +41 Auspex No edit summary Tag: Visual edit
- 19:0919:09, 21 August 2025 diff hist +1,010 Animalism No edit summary Tag: Visual edit
- 17:0317:03, 21 August 2025 diff hist +465 Presence No edit summary current Tag: Visual edit
- 16:4716:47, 21 August 2025 diff hist +901 N Presence Created page with "Presence is the Discipline for manipulating emotions. WIP: === Powers === ==== Level 1: Awe ==== You softly enhance what people feel about you. This makes them find you more interesting, impressive, good-looking, scary, etc. depending on what you are doing and how they perceive it. ==== Level 2: Taunt/Scare/Endear ==== A violent and powerful manipulation of the targets emotions. You taunt or threaten a target you have eye contact with: if they have less Willpower..." Tag: Visual edit
- 16:0516:05, 21 August 2025 diff hist +1,363 N Obfuscate Created page with "Obfuscate is a Mental Discipline of controlling how you are seen, though mostly it focuses on not being seen. === Powers === ==== Level 1: Unseen Presence ==== By activating this power you can avoid being noticed. People within 500 meters who see you, directly or via live display, pay you no mind and think nothing of your presence. You can be seen by use of Auspex 1 if moving and by Auspex 2 or higher if standing still. If activated wh..." current Tag: Visual edit
- 14:4714:47, 21 August 2025 diff hist +527 Dominate No edit summary current Tag: Visual edit
- 14:1514:15, 21 August 2025 diff hist +994 N Dominate Created page with "Dominate is the Discipline of controlling the minds of others, from simple acts like forcing thoughts and actions to modifying memories. === Powers === ==== Level 1: Command ==== With eye contact you can force a target with less Willpower than you to follow a command, a short phrase of instruction they can act on immediately. The effect subsides when they have completed the task, or after a minute or two if the task has no clear completion..." Tag: Visual edit
18 August 2025
- 06:4606:46, 18 August 2025 diff hist +302 Dementation No edit summary Tag: Visual edit
- 06:2406:24, 18 August 2025 diff hist +1,107 N Dementation Created page with "Dementation is the Discipline of madness, of weakening the mind and allowing forth what hides below, be it emotion or something stranger. === Powers === ==== Level 1: Weaken Control ==== You softly weaken the victims self-control for a short while, making them more likely to act impulsively or lose control over The Beast. ==== Level 2: The Haunting ==== If you have more Willpower than your victim you make them less able to disregard s..." Tag: Visual edit
15 August 2025
- 13:4013:40, 15 August 2025 diff hist 0 Fortitude No edit summary current Tag: Visual edit
- 13:1213:12, 15 August 2025 diff hist +75 Animalism No edit summary Tag: Visual edit
- 13:1013:10, 15 August 2025 diff hist −1 m Animalism No edit summary Tag: Visual edit
- 13:0813:08, 15 August 2025 diff hist +57 m Auspex No edit summary Tag: Visual edit
- 13:0713:07, 15 August 2025 diff hist +1,800 N Auspex Created page with "Auspex is the Mental Discipline of perception. At the lower levels it gives you control over ones own perception, allowing one to see more of the world, even things normally unseen. At the higher levels it begins to give control over the perception of others. === Powers === ==== Level 1: Aura perception ==== Your senses expand into the mystical and you become able to perceive Auras. In effect this allows you to see: * If a tar..." Tag: Visual edit
14 August 2025
- 07:4207:42, 14 August 2025 diff hist −144 Celerity →Effect in Combat
13 August 2025
- 21:3621:36, 13 August 2025 diff hist +4 Fortitude No edit summary Tag: Visual edit
- 21:3521:35, 13 August 2025 diff hist +9 Animalism No edit summary Tag: Visual edit
- 21:2121:21, 13 August 2025 diff hist −2 HP No edit summary current Tag: Visual edit
- 21:2121:21, 13 August 2025 diff hist +69 Willpower No edit summary current Tag: Visual edit
- 21:2021:20, 13 August 2025 diff hist +752 N Blood Potency Created page with "Blood Potency describes the strength of The Beast within a kindred's blood, and with that the strength of the blood itself. The Beast grows in strength as long as the kindred survives, for every 25 years of undead existence Blood Potency increases by 1. === Effects of higher Blood Potency === ==== Smell ==== The blood potency is very noticeable to other kindred, who find the smell of it better the higher blood potency rises. ==== Odds of successful Embrace..." current Tag: Visual edit
- 21:0621:06, 13 August 2025 diff hist +674 N Willpower Created page with "Willpower is the core stat for most Mental Disciplines, along with Blood Potency. It helps in controlling the beast, but how much is up to GM discretion. === Example values === ==== Animals ==== Can be expected to have a Willpower of 1 or 2, possibly a 3 in very exceptional cases. ==== Humans ==== Human willpower varies between 1 and 5 approximately based on wikipedia:Maslow's_hierarchy_of_needs|Maslow's hierarchy..." Tag: Visual edit
- 20:5020:50, 13 August 2025 diff hist +1,478 N Animalism Created page with "Animalism is the Mental Discipline focused on affecting animals and The Beast. Like interacting with nature, some powers are soft while others are extremely aggressive. === Powers === ==== Level 1: Beckoning ==== You can call specific animals to you and communicate with them as long as they exist within reasonable distance. ==== Level 2: Quell the Beast ==== You can help a Kindred near Frenzy to calm down. If the target is will..." Tag: Visual edit
- 20:0120:01, 13 August 2025 diff hist +411 Combat No edit summary current Tag: Visual edit
- 15:1115:11, 13 August 2025 diff hist +614 Combat No edit summary Tag: Visual edit
- 15:0015:00, 13 August 2025 diff hist +5 Main Page →Good places to start: current Tag: Visual edit
- 14:5914:59, 13 August 2025 diff hist +447 HP No edit summary Tag: Visual edit
- 14:4814:48, 13 August 2025 diff hist −11 Damage No edit summary current Tag: Visual edit
- 14:4814:48, 13 August 2025 diff hist +379 N HP Created page with "A characters Health-Points is the amount of Damage the character is able to take without loosing consciousness. === Example HP values: === {| class="wikitable" |+ !Example character !HP |- |Small animal (cat) |1 |- |Medium animal (dog) |2 |- |Large animal (boar) |4 |- |Normal human |4 |} === Ghouls === Ghouling a creature approximately doubles its HP while it is ghouled." Tag: Visual edit
- 14:1214:12, 13 August 2025 diff hist +26 Main Page →Good places to start: Tag: Visual edit
- 13:4813:48, 13 August 2025 diff hist +328 Fortitude →Effect in Combat Tag: Visual edit
- 13:3313:33, 13 August 2025 diff hist +676 N Fortitude Created page with "Fortitude is the strength of the character's resistance to change. More Fortitude reduces Damage taken per round and makes it harder to affect the character, both physically and magically. Some would object to even considering this a Discipline since it doesn't give you any abilities and cannot be activated, but it is a power of the Vampiric blood and most easily grouped with the :Category:Physical Disciplines|Phy..." Tag: Visual edit: Switched
- 13:2313:23, 13 August 2025 diff hist +11 Potence No edit summary current Tag: Visual edit
- 13:2213:22, 13 August 2025 diff hist +11 Celerity →Effect in Combat Tag: Visual edit
- 12:5512:55, 13 August 2025 diff hist +59 Celerity No edit summary Tag: Visual edit
- 12:5412:54, 13 August 2025 diff hist +643 Celerity No edit summary Tag: Visual edit
- 12:4512:45, 13 August 2025 diff hist +654 N Celerity Created page with "Though Celerity is easy to learn and use, it is not a simple Discipline. Though it seems intuitive to just "move faster", learning it is quite difficult and changes time perception and reaction times permanently. There are unexpected limitations to what you can do and how you can interact with your surroundings commonly learnt through experience. === Effect in Combat === Celerity both has an effect in deciding Combat#Initiative|Initiative..." Tag: Visual edit: Switched
- 12:4212:42, 13 August 2025 diff hist +68 Potence No edit summary Tag: Visual edit
- 12:2612:26, 13 August 2025 diff hist −22 Physical Ability No edit summary current Tag: Visual edit
- 12:2512:25, 13 August 2025 diff hist +59 Potence No edit summary Tag: Visual edit
- 12:2312:23, 13 August 2025 diff hist +302 N Potence Created page with "Potence is perhaps the simplest Discipline, supernatural strength. === Effect in Combat === Potence can be activated at any level you possess to increase your Melee Damage. {| class="wikitable" |+ !Level !Damage bonus |- |1 | +1 |- |2 | +2 |- |3 | +3 |}" Tag: Visual edit
- 12:1312:13, 13 August 2025 diff hist +55 Combat No edit summary Tag: Visual edit
- 11:5211:52, 13 August 2025 diff hist +26 Category:Mental Disciplines No edit summary current Tag: Visual edit
- 11:5211:52, 13 August 2025 diff hist +84 N Category:Physical Disciplines Created page with "Disciplines that primarily interact with physical reality." current Tag: Visual edit
- 11:5111:51, 13 August 2025 diff hist +44 N Category:Mental Disciplines Created page with "Disciplines that primarily operate on minds." Tag: Visual edit