Ranged Weapon: Difference between revisions
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The normal damage dealt by the weapon, the actual damage depends on the [[Ranged Weapon#Range|range]]. | The normal damage dealt by the weapon, the actual damage depends on the [[Ranged Weapon#Range|range]]. | ||
==== | ==== Special properties ==== | ||
Some weapons don't behave normally, this is documented in the list of special properties for that weapon. | |||
==== Point-Blank ==== | ===== Single-Use ===== | ||
This weapon isn't adjusted for reloading in combat, it is only usable one [[Combat#Combat Rounds|Combat round]] per combat. Applied for example to firearms without a magazine. | |||
===== Point-Blank ===== | |||
This weapon can be used in [[Combat#Melee|Melee Combat]]. Generally given to small firearms or firearms clearly built for it. | |||
=== Weapons === | === Weapons === | ||
Revision as of 21:49, 12 August 2025
Stats
Ranged Weapons have quite a few stats defining how they behave, and unlike Melee Weapons these aren't significantly affected by character stats.
Range
Decides if you can attack an enemy, and if you deal full or half damage. Here are the cases and their effect:
Normal range
If the enemy is within the normal range of the weapon you can attack them and deal full damage.
Extended range
If the enemy is within the extended range of the weapon you can attack them and deal half damage (rounded down).
Out of range
If the enemy is outside even the extended range you are allowed to shoot, but will deal no damage.
Damage
The normal damage dealt by the weapon, the actual damage depends on the range.
Special properties
Some weapons don't behave normally, this is documented in the list of special properties for that weapon.
Single-Use
This weapon isn't adjusted for reloading in combat, it is only usable one Combat round per combat. Applied for example to firearms without a magazine.
Point-Blank
This weapon can be used in Melee Combat. Generally given to small firearms or firearms clearly built for it.